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IJIET 2024 Vol.14(9): 1299-1305
doi: 10.18178/ijiet.2024.14.9.2160

Evaluating System Usability and Acceptance of a Quiz Based Augmented Reality Interaction for Learning Solutions of Electrical Motor

Yih Bing Chu1, Yong Cai Zhang1,2,*, and Hor Yeng Wong1
1. Department of Electrical and Electronics Engineering, FETBE, UCSI University, Kuala Lumpur, Malaysia
2. College of Artificial Intelligence, Dongguan City University, Guangdong, China
Email: Chuyb@ucsiuniversity.edu.my (Y.B.C.); 1052524930@qq.com (Y.C.Z.); horyeng@me.com (H.Y.W.)
*Corresponding author

Manuscript received June 17, 2024; revised July 8, 2024; accepted July 29, 2024; published September 19, 2024

Abstract—Learning of electrical motor is difficult as it’s understanding requires fundamental knowledge of multidisciplinary concepts such as mechanical, electrical and electromagnetism. At the same instance, the number of enrollment for students pursuing engineering programs in the higher education is declining. In response to this, there is a need to come out with a solution to stimulate the interest of students and improve their confidence in learning the subjected materials. This study proposed the development of an innovative Augmented Reality (AR) interaction environment for learning solutions related to basic principles of electrical motor operations. The AR system is built in Android platform for smartphone suitable to be placed into a virtual reality headset. The corresponding scenarios causing malfunction of the motor are projected as quiz scenario to the participants of the study. The participants are required to come up and select the appropriate solution to identify and troubleshoot the issues based on the appearance and movement of the virtual motor. The interactions between the participants and the developed system are made through vision capturing of the finger movement of the participants using the in-built smartphone camera. Based on the results, the proposed AR system is able to stimulate the interest of the users and applicable to enhance their learning experience and problem analysis skill through the outlined features. Overall, the developed system demonstrated much potential for enhancing the learning experience of engineering education and to attract students to involve in STEM related activities.

Keywords—Augmented Reality (AR), electrical motor, learning solutions, quiz-based scenarios, virtual interaction, usability

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Cite: Yih Bing Chu, Yong Cai Zhang, and Hor Yeng Wong, "Evaluating System Usability and Acceptance of a Quiz Based Augmented Reality Interaction for Learning Solutions of Electrical Motor," International Journal of Information and Education Technology vol. 14, no. 9, pp. 1299-1305, 2024.


Copyright © 2024 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

General Information

  • ISSN: 2010-3689 (Online)
  • Abbreviated Title: Int. J. Inf. Educ. Technol.
  • Frequency: Monthly
  • DOI: 10.18178/IJIET
  • Editor-in-Chief: Prof. Jon-Chao Hong
  • Managing Editor: Ms. Nancy Y. Liu
  • E-mail: editor@ijiet.org
  • Abstracting/ Indexing: Scopus (CiteScore 2023: 2.8), INSPEC (IET), UGC-CARE List (India), CNKI, EBSCO, Google Scholar
  • Article Processing Charge: 800 USD

 

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