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IJIET 2024 Vol.14(10): 1356-1366
doi: 10.18178/ijiet.2024.14.10.2166

Embodied English Grammar Learning: Language Learning Anxiety Predicts Learning Progress Mediated by State Anxiety and Flow

Jon-Chao Hong1, Jian-Hong Ye2,*, Jing-Yun Fan3, and Jhen-Ni Ye4
1. Institute for Research Excellence in Learning Sciences, National Taiwan Normal University, Taipei, Taiwan
2. Faculty of Education, Beijing Normal University, Beijing, China
3. Department of Fashion Design, Tainan University of Technology, Tainan, Taiwan
4. Graduate Institute of Technological and Vocational Education, National Taipei University of Technology, Taipei, Taiwan
Email: tcdahong@gmail.com (J.-C.H.); kimpo30107@hotmail.com (J.-H.Y.); jingyun0308@gmail.com (J.-Y.F.); jhen13211321@gmail.com (J.-N.Y.)
*Corresponding author

Manuscript received July 8, 2024; revised August 1, 2024; accepted August 20, 2024; published October 12, 2024

Abstract—Can shaking electronic devices (e.g., Pads or smartphones) affect participants’ embodied learning? To address this question, in this study we designed an application (app) named “Shaking-On” for students to answer quizzes, and applied the achievement emotion theory to design the research model. To understand whether activated/ deactivated emotions have positive/negative impacts on the learning process, the present study involved a 3-week teaching experiment with participants using Shaking-On during class for 15 minutes per week, totaling 45 minutes. The 288 seventh graders from three junior high schools were randomly selected to join this experiment, and 231 data were usefully returned. Questionnaires underwent reliability and validity testing for research model verification, and the results showed that the learners’ English learning anxiety was positively associated with their anxiety about using Shaking-On to take quizzes, but was negatively related to flow state while taking quizzes using Shaking-On. Their test anxiety was negatively associated with their learning progress, whereas their flow state was positively related to their learning progress. The results of this study imply that English as a second/foreign language teachers can use Shaking-On to reduce students’ state anxiety and promote their flow state and learning progress. Results indicate that adopting game-based learning enables students to be immersed in the learning process and enhances learning outcomes.

Keywords—digital game-based learning, embodied learning, test anxiety, English learning anxiety, flow state, learning progress

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Cite: Jon-Chao Hong, Jian-Hong Ye, Jing-Yun Fan, and Jhen-Ni Ye, "Embodied English Grammar Learning: Language Learning Anxiety Predicts Learning Progress Mediated by State Anxiety and Flow," International Journal of Information and Education Technology vol. 14, no. 10, pp. 1356-1366, 2024.


Copyright © 2024 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

General Information

  • ISSN: 2010-3689 (Online)
  • Abbreviated Title: Int. J. Inf. Educ. Technol.
  • Frequency: Monthly
  • DOI: 10.18178/IJIET
  • Editor-in-Chief: Prof. Jon-Chao Hong
  • Managing Editor: Ms. Nancy Y. Liu
  • E-mail: editor@ijiet.org
  • Abstracting/ Indexing: Scopus (CiteScore 2023: 2.8), INSPEC (IET), UGC-CARE List (India), CNKI, EBSCO, Google Scholar
  • Article Processing Charge: 800 USD

 

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