International Journal of
Information and Education Technology

Editor-In-Chief: Prof. Jon-Chao Hong
Frequency: Monthly
ISSN: 2010-3689 (Online)
E-mali: editor@ijiet.org
Publisher: IACSIT Press
 

OPEN ACCESS
3.9
CiteScore

About IJIET

International Journal of Information and Education Technology (IJIET) is an international academic open access journal which gains a foothold in Singapore, Asia and opens to the world. It aims to promote the integration of information and education technology.

The focus is to publish papers on the application of mobile information and communication technology with computers as the core in education. Submitted papers will be reviewed by professional reviewers and academic editors. The audience includes researchers, managers, and operators for information and education technology as well as designers and developers.

All submitted articles should report original, previously unpublished research results, experimental or theoretical, and will be peer-reviewed. Articles submitted to the journal should meet these criteria and must not be under consideration for publication elsewhere. Manuscripts should follow the style of the journal and are subject to both review and editing.

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A Theory-driven LMS-based Intervention for Enhancing Student Motivation, Cognitive Engagement and Performance in Engineering Education

10.18178/ijiet.2026.16.10.2723

Effects of Project-based Flipped Learning and Learning Motivation on Collaborative and Creative Thinking Skills in Mathematics: A Multivariate Analysis

10.18178/ijiet.2026.16.10.2722

Application of Generative Models for Personalized Design Education: Adaptive Approaches in Art-pedagogical Learning

10.18178/ijiet.2026.16.10.2721

Generative AI-supported Project-based Learning in Design Education: Effects on Creative Thinking, Student Engagement, and AI Literacy

10.18178/ijiet.2026.16.10.2720

A VR-based Method for Observing Caregiver Intervention Timing under Standardized Childcare Conflict Scenes

10.18178/ijiet.2026.16.10.2719

An Interactive Bot Command Simulation Game for Learning Programming

10.18178/ijiet.2026.16.10.2718

Defining User-centric Requirements for Virtual Laboratories: A Mixed-methods Study on XR in Engineering Education

10.18178/ijiet.2026.16.9.2691

Personalized Inquiry and Game-based Learning Approaches for Supporting University Students’ Achievement and Emotional Engagement

10.18178/ijiet.2026.16.9.2690

Human-centered Design and Evaluation of a Knowledge-based Conversational Agent for Student Well-being

10.18178/ijiet.2026.16.9.2688

Academic Burden and Life Satisfaction in Blended-learning Contexts: Assessing Individual and Structural Challenges through the Study Demands-resources Framework

10.18178/ijiet.2026.16.9.2687

Preliminary Study on the Exploratory Evidence of Immersive Virtual Reality with Haptic Feedback for the Evaluation of Educational Software by Pre-Service Teacher Education

10.18178/ijiet.2026.16.2.2513
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