Abstract—To meet the challenges of the 21st century, it is
essential for students to master advanced communication skills
that are required for increasing innovation and collaboration
performances in their future workplaces. Dialog games are one
of the proven teaching-learning methodologies which improve
communication and collaboration skills. The benefits and
effects of using dialog games in the learning setting are well
studied. However, there is no study which focuses on the
possibility of using dialog games on mobile devices. Considering
the growing trend of mobile application use in learning, it is
important to understand students’ attitudes towards the
possible use of dialog games in mobile learning settings.
In order to address such a need, this paper discusses the
design of mobile applications by way of using dialog games
methodology as well as the results of a mixed method study that
investigates the usability of the mobile application and students’
attitudes toward it. For the purpose of this study, we conducted
a usability test and an interview. The analysis shows that
students have positive attitudes toward dialog games on tablet
devices and that they perceived benefits (e.g. suitable for school,
facilitate learning) of dialog games for learning (e.g. enabling
social interaction, guidance to focus on thinking, critical and
creative thinking).
Index Terms—Dialog games, m-learning, human computer
interaction, educational technology.
Ilker Yengin is with Institute of High Performance Computing, A*STAR,
Singapore (e-mail: yengini@ihpc.a-star.edu.sg).
Bojan Lazarevic is with Mount Saint Mary College, New York, USA
(e-mail:Bojan.Lazarevic@msmc.edu, lazaemail@gmail.com).
Cite: Ilker Yengin and Bojan Lazarevic, "Mobile Apps for Learning Argumentation Skills: Exploring Student Perception of Dialog Games on Tablet Devices," International Journal of Information and Education Technology vol. 8, no. 2, pp. 133-138, 2018.