Manuscript received September 9, 2022, revised September 19, 2022; accepted December 17, 2022.
Abstract—Merdeka Belajar (the freedom to learn) in
Indonesia emerged indirectly with the COVID-19 pandemic.
Merdeka Belajar is a form of learning that aims to create an
innovative, non-restrictive learning culture. With this idea, the
development of online education is growing rapidly from online
meetings to a virtual format and the development of online
resources, rapidly available and broadly accessible. Social
virtual reality (SVR) refers to popular 3D virtual spaces in
which multiple people can engage with one another. This
research aims to develop an SVR application as learning media
by implementing Meta Avatar SDK with voice chat and lip sync
features to mimic facial expressions. Based on the performance
testing results, the application can render at an average of 76
frames per second. Based on the results of trials to 14
respondent, we measure satisfaction and interest level using the
PIECES (performance, information and data, economics,
control and security, efficiency, and service) Framework. The
average value of interest is 4.19 and the average value of
satisfaction is 4.13. This proves that the respondents are
interested
Index Terms—Collaborative, education, Meta Avatar, social
virtual reality, virtual learning
Hestiasari Rante and Muhammad Agus Zainuddin are with Informatics
and Computer Engineering Department, Politeknik Elektronika Negeri
Surabaya, Indonesia. E-mail: hestiasari@pens.ac.id (H.R.),
magusz@pens.ac.id (M.A.Z.)
Cahya Miranto is with Informatics Engineering Department, Politeknik
Negeri Batam, Indonesia.
Felix Pasila is with Electrical Engineering Department, Universitas
Kristen Petra, Surabaya, Indonesia. E-mail: felix@petra.ac.id (F.P.)
William Irawan is with Primeskills Edukasi Indonesia, Jakarta, Indonesia.
Evianita Dewi Fajrianti is with Department of Information and
Communication Systems, Okayama University, Okayama, Japan. Email:
p2mu1tom@s.okayama-u.ac.jp (E.D.F.)
*Correspondence: cahya@polibatam.ac.id (C.M.)
Cite: Hestiasari Rante, Muhammad Agus Zainuddin, Cahya Miranto*, Felix Pasila, William Irawan, and Evianita Dewi Fajrianti, "Development of Social Virtual Reality (SVR) as Collaborative Learning Media to Support Merdeka Belajar," International Journal of Information and Education Technology vol. 13, no. 7, pp. 1014-1020, 2023.
Copyright © 2023 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).