Manuscript received November 16, 2022; revised December 23, 2022; accepted January 5, 2023.
Abstract—The aim of this study was to investigate the impact
of using participatory learning through the Glide Platform on
the mobile application design and development skills of
second-year digital communication students. The research
employed cluster random sampling, and the research
instruments included a participatory learning plan, a skill
assessment form, and a learning assessment test. Participatory
learning was facilitated through the Glide Platform, which
allowed real-time design and development of mobile apps in
class. Statistical measures such as mean, standard deviation,
percentage, and effectiveness index were utilized. The study
revealed that students achieved scores on the skill assessment
form significantly higher than the minimum of 70% criteria,
indicating the effectiveness of participatory learning. The
effectiveness index of participatory learning in enhancing
mobile application design and development skills was calculated
to be 56.68%. Moreover, the assessment results for mobile
application design and development skills using the Glide
Platform were higher than the minimum criteria of 70% with
statistical significance.
Index Terms—Participatory learning, mobile applications,
glide platform
Ekkaluck Saengduenchay is with Institute of Digital Arts and Science,
Suranaree University of Technology, Nakhon Ratchasima, Thailand.
Kitiyakorn Noenthaisong is with Faculty of Education, Mahasarakham
University, Mahasarakham, Thailand.
*Correspondence: ekkaluck@sut.ac.th (E.S.)
Cite: Ekkaluck Saengduenchay* and Kitiyakorn Noenthaisong, "Using a Participatory Learning Model to Enhance Mobile App Design and Development Skills with Glide Platform," International Journal of Information and Education Technology vol. 13, no. 6, pp. 1009-1013, 2023.
Copyright © 2023 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).