International Journal of
Information and Education Technology

Editor-In-Chief: Prof. Jon-Chao Hong
Frequency: Monthly
ISSN: 2010-3689 (Online)
E-mali: editor@ijiet.org
Publisher: IACSIT Press
 

OPEN ACCESS
3.9
CiteScore

IJIET 2023 Vol.13(3): 535-543
doi: 10.18178/ijiet.2023.13.3.1836

The Effect of Digital Technology Learning Based on Guided Discovery and Self-regulated Learning Strategy on Mathematical Creativity

Flavia Aurelia Hidajat1,* , Leny Dhianti Haeruman1 , Eti Dwi Wiraningsih1 , Didik Sugeng Pambudi2

  • 1Universitas Negeri Jakarta, Indonesia
  • 2Universitas Jember, Indonesia

* Corresponding author

  • Manuscript receivedAugust 29, 2022
  • revisedOctober 11, 2022
  • acceptedOctober 14, 2022

Abstract

Considering that teachers can not directly supervise or control students’ real activities during online learning, students need to manage their learning without the teacher’s presence. However, students cannot manage their learning process independently and tend to do other activities during the online learning process. On the other hand, students need to combine previous knowledge to form new and creative ideas. This contradictory condition causes students not to focus on learning, students are not able to combine previous knowledge, and there is no effort to form new and creative ideas. So students’ mathematical creativity is very low. As a result, teachers must implement strategies that guide students to find new or creative ideas by activating students’ self-regulation abilities during online learning. This study applied digital technology learning through the LMS (learning management system) based on guided discovery and self-regulated learning strategies to overcome these problems. This research employed the quantitative research method. The subjects of this study were 67 high school students in Malang. The sampling technique was the distribution of the questionnaire. The data were first tested to gain normality by using the Kolmogorov Smirnov test. Data analysis employed multiple-linear regression tests. Meanwhile, the data analysis process employed the SPSS-23 application. The results show that digital learning technology based on guided discovery and self-regulated learning strategies positively affects students’ mathematical creativity during online learning. The higher implementation of digital technology learning based on guided discovery and self-regulated learning strategies will improve students’ mathematical creativity. This research provides information to develop learning for educators. using Digital technology learning based on guided discovery and self-regulated learning strategies, guided discovery-based digital technology learning, and independent learning strategies have increased students’ mathematical creativity.

Keywords

  • Digital technology learning
  • guided discovery
  • self-regulated learning
  • mathematical creativity
IJIET-V13N3-1836

How to Cite

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Flavia Aurelia Hidajat, Leny Dhianti Haeruman, Eti Dwi Wiraningsih, and Didik Sugeng Pambudi, "The Effect of Digital Technology Learning Based on Guided Discovery and Self-regulated Learning Strategy on Mathematical Creativity," International Journal of Information and Education Technology, vol. 13, no. 3, pp. 535-543, 2023. https://doi.org/10.18178/ijiet.2023.13.3.1836

Copyright & License

Copyright © 2023 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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