Abstract—Mathematics is one of the most genuine subjects
taken up by review schools and also in college. Grade school
students might get troublesome in comprehension with the new
educational standards that are set by the government. This
study aims to create or to create a mobile game application
utilizing an Android platform to provide a better understanding
on solving and analyzing probability. The mobile game
application uses a good and interactive designs to have a better
interaction with the student while they are playing the game. A
survey of the student's perception of the mobile game
application is conducted to know if the game shows an effective
way of teaching the students about probability. This application
helps in providing acceptable and reasonable practices in
solving probability.
Index Terms—Mathematics, mobile application, probability
game, Unity 3D.
J. M. Aranas and A. A. Hernandez are with Technological Institute of the
Philippines, College of Information Technology Education, Manila,
Philippines (e-mail: jenelyn_aranas@yahoo.com,
alexander.hernandez@tip.edu.ph).
R. R. Erosa was with Technological Institute of the Philippines, Manila,
Philippines (e-mail: ronalderosa@gmail.com).
J. R. Casanova was with Technological Institute of the Philippines,
Manila, Philippines (e-mail: joedanicacasanova@gmail.com).
Cite: Jenelyn M. Aranas, Alexander A. Hernandez, Ronald Angelo V. Santos, Ronald R. Erosa, and Joedanica Casanova, "Roll-A-Die: Probability in Android Platform for Grade Schools," International Journal of Information and Education Technology vol. 8, no. 5, pp. 338-341, 2018.